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AI Insights · Timothy · July 2022

Top 5 3D Realistic Games on iOS in Mexico Q2 2022

In Q2 2022, the top 5 3D realistic games on iOS in Mexico showcased varying trends in downloads, revenue, and active users, with some apps experiencing significant peaks and declines.

Top 5 3D Realistic Games on iOS in Mexico Q2 2022

In the second quarter of 2022, the top 5 3D realistic games on iOS in Mexico exhibited diverse performance trends. Here’s a detailed look at how each app fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.

Free Fire: 7th Anniversary experienced fluctuations in weekly revenue, peaking at approximately $451K at the end of March and gradually declining to $97.8K by early June. Weekly downloads remained relatively stable, with a slight rise towards the end of the quarter, reaching around 27.6K. Active users showed a downward trend, starting from 1.25M at the end of March and ending at 1.12M by the close of June.

Call of Duty®: Mobile saw a consistent decrease in weekly revenue, starting at $128K in late March and dropping to $74.2K by the end of June. Downloads remained steady, averaging around 20K per week, with a small peak mid-quarter. Active user numbers fluctuated, peaking at 320K in mid-April and ending the quarter at 285K.

Apex Legends Mobile, which launched in mid-May, showed a promising start with initial weekly revenue hitting $11.2K. However, it saw a decline to $2.3K by the end of June. Downloads peaked at 33K in mid-April but dropped to approximately 6.7K at the end of June. Active users exhibited a similar trend, starting strong at 83.8K in early April and reducing to 36.6K by the end of the quarter.

EA SPORTS FC™ Mobile Soccer showed a notable increase in weekly revenue, starting at $15.6K in late March and peaking at $44.6K in mid-June. Weekly downloads were stable, averaging around 11K, with a peak of 14.7K in mid-June. Active users increased from 184K at the end of March to 266K by the end of June, indicating growing engagement.

Diablo Immortal, released at the beginning of June, saw its highest weekly revenue of $18.9K during its launch week, gradually declining to $8.5K by the end of the month. Downloads also saw a significant drop from 101K in its launch week to 4.8K by the end of June. Active users followed this trend, starting at 71.6K in early June and decreasing to 40.8K by the end of the month.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022